Between summer classes (starting next week) and my job search in full gear, it's looking like video game business will remain in the backseat for a little while longer. I just got back from a trip to Las Vegas and need to recover a little bit.
Those action figures I mentioned earlier are done; I just need to get some decent photographs of them.
Other than that, I can't promise much. One endeavor that I'd really like to try is a tribute to the Build engine... the foundation of historic titles like "Wolfenstein," "Doom," and "Duke Nukem 3d." People these days complain about how the Unreal engines are overused. The Build engine was the original go-to for shooters of the 1990s. I want to download and play as many of the Build engine games as I can and do a big review.
In the meantime, check out this "documentary" on the engine:
Download:
Brain | Games
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